Skip to main content

Posts

Showing posts from April, 2018

Profiles in Hope: Vinto Hreeda

My Rebel players generally try to pick different heroes when they start a new campaign, but there have been exactly two times that a hero has been so good that a different player selected it for the directly subsequent campaign.  The first time this happened, it was Mak, simply because one of my players mistakenly thought he seemed like a relatively straightforward shooter hero. The second time this happened, it was with Vinto Hreeda- because he's just that good. When people think of multi-target damage dealers, the prototypical example tends to be Fenn.  His splash damage is indeed pretty impressive, and can be really punishing for a careless Imperial who bunches up his units too much. But generally, Fenn isn't too terribly difficult to play around.  With Vinto, though- even with his built in abilities of Boltslinger and Thread the Needle, he can deal multi-target damage and there is nowhere to hide .  Generally, I tend to look at it this way- Fenn is a brute, throwi

Let the Wookiee Win: Are In-Universe Games Possible to Replicate?

With Solo coming out in just a little over a month, the world of Star Wars is once again abuzz with excitement.  Audiences are excited to see the Kessel Run, Chewie and his lady friend, and of course the infamous game of Sabacc where Han won his ship. In fact, recently Hasbro released a physical copy of Sabacc for purchase, under the frustratingly meta (but also marketable) name Han Solo Card Game . And why not?  It only makes sense, and a physical copy of Sabacc is something fans have wanted for a very long time.  For the most part, it's a card game that works perfectly well in our universe, with little reliance on unattainable technology. You've also got games like Pazaak , which from what I remember, are also simplistic enough to be able to reasonably be playable in our universe, and as far as I can tell Chatta-ragul  and Canto Bight's Hazard Toss seems easy enough to recreate as well.  In fact, some of these games almost seem too simple. Even some of th

Stolen Plans!: Thrawn

Last week I talked about the extremely likely possibility of getting Death Troopers soon , and this week I'd like to continue the speculation of the "leaked" Worlds prize art characters with a brief talk on Thrawn. In my opinion, it should be rather obvious that Thrawn should be a support character if he shows up in this game.  The rather awkward problem with this is that the Empire already has a ton of support characters. The most obvious of these might be the ones that came with the Core Box, Officers that allow for strategic movement and even extra attacks. The Empire also gets some movement boons from General Weiss (probably too expensive to be considered much of a "support character", though- at least, a not particularly viable one). Then, of course, more extra attacks come with Kayn Somos. Agent Blaise gave the Empire some options for more strategic deployment. And the new addition of the Em